Believed to have been the birthplace of the dwarves, legends say that, during the Great Sundering of the World, Angramourn was cast out to the frozen sea at the southmost point of Daearen. Today, Angramourn is a mountainous, frigid wasteland locked in a glacial sea, but the dwarves are stubborn and refuse to abandon their ancestral homeland. Like ants, the dwarves have carved miles and miles of tunnels out of the rock and ice, and have constructed great cities, made accessable only by entering through one of their great fortresses.
While the dwarves remain largely self-sufficient, they have found great success in trading precious stones and metals, and weapons with other countries. To this end, Angramourn supports a large fleet of powerful, armored ships, designed to cut through of the icy sea.
Elves are unwelcome in Angramourn and worship of Melora is strictly forbidden. This does not, however, mean that the dwarves are xenophobic. Angramourn's cities are host to all of the younger races, and above ground, tribes of barbarians and circles of druids live amongst the primal tundras and forests, where no great cities of man exist to sully nature's splendor.